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'Kane and Lynch' Suck Probability: 80 percent

February 29, 2008

Eidos Interactive's co-operative squad-based bloodfest "Kane & Lynch" had a lot of promise coming out of the gate. Run by the impressive Glacier Engine and featuring an old school kill-everyone-ask-no-questions-later attitude, it was well worth the rent. Unfortunately, I forgot to remember one crucial element — I HATE THE GLACIER ENGINE. The only reason that piece of garbage is still around is because the "Hitman" series was so awesome in concept and design that the physics of the engine didn't even matter. For Hitman, you either went on an all-out killing spree or used sleight of hand to slip past some fools and fiber-wire some chump. The problem with "Kane and Lynch" as it correlates to the Glacier Engine is that all of a sudden Eidos wants you to take cover. Now we all know the success of "Gears of War" and its cover system, but why do game developers have to be such copycats? Actually, I think the more intelligent question is why do

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More Zombies You Say? OK

February 29, 2008

Without question, “Resident Evil” is the defining series in the survival horror genre. “Silent Hill” is just weird, not scary. Any fan of “Resident Evil” can remember playing it on the Playstation and jumping sever

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